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Once a player runs out of cards, they are out of the round. The last player to go out is the loser. The role of defender ordinarily passes clockwise around the table.
If the defender wins the bout, they become the new primary attacker, against the player to their left.
However, if the defender is defeated, they do not become the attacker. Instead, the player to their left becomes the primary attacker and the next player after that becomes the defender.
Players score penalty points depending on the order in which they got rid of all of their cards. In the second and subsequent hands of a session, the player to the left of the dealer begins the play.
The play consists of a series of bouts. During each bout there is an attacker who may be helped by other players and a defender who defends alone.
The attacker begins by playing any card from hand face up on the table in front of the defender. To beat off the attack the defender will have to beat this and all subsequent attacking cards.
A card which is not a trump can be beaten by playing a higher card of the same suit, or by any trump. A trump card can only be beaten by playing a higher trump.
Note that a non-trump attack can always be beaten by a trump, even if the defender also holds cards in the suit of the attack card - there is no requirement to "follow suit".
Alternatively, if the defender cannot or does not wish to beat off the attack, the defender simply picks up the attack card, which then becomes part of the defender's hand; in this case the attack has succeeded.
If the defender beats the first attack card, the attacker can continue the attack by playing another card. If the defender beats this second attack card too, the attack can be continued with further cards, subject to the following conditions:.
The attack cards are placed separately face up in front of the defender, and each card played by the defender is placed face up on top of the card it is beating, slightly offset so that the values of all cards can be seen.
When an attack is beaten off, all the cards played during the bout the attacking cards and the defender's cards are thrown face down on a discard heap and are not used again during the play of this deal.
The defender becomes the attacker for the next bout, and the player to the new attacker's left is the new defender.
The player who begins the attack is the principal attacker, but other opponents of the defender can join in the attack if they have suitable cards to attack with.
The principal attacker always has priority - the others can only join in with permission. For instance, the principal attacker can say "Wait, I am playing" or "Go ahead", or even ask the others questions such as whether they have a trump to attack with, and if not continue the attack himself.
In the individual game with four players, the second attacker is the player to the left of the defender, and this player also has priority over the third attacker, who is the player opposite the defender.
However, scope for dialogue here is limited in that the second attacker can stop the third attacker from playing, but is not allowed to ask him about what cards he has or what card he should play.
When 5 or 6 people play as individuals, it is usual to agree that only the players sitting next to the defender on either side are allowed to take part in an attack.
Without this rule, there would be so many attackers that the first defender would be placed at a great disadvantage.
The defender always defends alone. When playing in teams you can do nothing while your partner is defending. You cannot help to beat off the attack, nor can you attack your partner, nor can you give cards to your partner when an attack succeeds.
You can only sit and watch. If at any stage, the defender is unable to or does not wish to beat one of the attack cards, the defender must pick up all the cards played during the bout - both the attacking cards and the cards used to beat them.
All these cards become part of the defender's hand. In addition, the players who were entitled to take part in the attack can give to the defender face up any further cards which they could legally have played if the attack had continued.
These extra cards must also be added to the defender's hand. The bout is then over. Since the attack has succeeded, the defender does not get a turn to attack.
The next attacker is the player to the left of the unsuccessful defender, and the new defender is the player to the left of the new attacker as usual.
According to conditions ii and iii mentioned above, the total number of cards played by the attackers is limited to six, or to the number of cards in the defender's hand, whichever is less.
The principal attacker has priority, followed by the other attackers in clockwise order. It is important to pay attention to what cards are used in the initial plays as it will help you have an idea of what cards are needed to defend once the endgame begins.
Since trump cards are valuable, you should strive to get rid of non-trump cards in the beginning stages of each game. A lot of Durak involves chance, but experienced players quickly learn how to make a bad hand go a long way.
It takes a few plays to get the hang of the game but quickly becomes second nature. Overall, this game is fun and simple once you learn how to play.
It is an excellent card game to add to your repertoire. While Durak can be played with players, it is generally more intimate and enjoyable with players.
It is one of the most popular card games in Russia and is slowly branching out to the rest of the world. While it may take a few times to learn, Durak is a great game that will keep you and your friends entertained time and time again!
Your email address will not be published. Quick Navigation How to Play Durak. Durak - Rules, Tips, and Strategies. How to Play Durak. A defender can choose not to play on an attacking card even if the defender is able to beat the card played.
But, before the defender takes the cards, other players can add possible attacking cards. For example, a player could add a 6 to the middle if a 6 is already in the middle.
The last player still with cards is the loser and deals the next game. After an attack, players will draw cards to return their hands to at least six cards.
The original attacker draws first, then other attackers moving clockwise, and lastly, the defender if needed. The last draw card is the flipped up trump card.
Wikimedia Commons Wikibooks. A game of regular durak in progress 1 — deck, 2 — first attacker, 3 — defender, 4 — next attacker.
Shedding-type games. Probability, strategy, memory [ citation needed ]. Cheat , Kaschlan. Spades may not be beaten by trump, only by other spades.
The trump suit cannot be spades. Note that spades do not beat trump; they act as a special suit, not a super-trump. Allows for multi-card of the same rank opening attacks, and simultaneous attacks from multiple players after the initial attack.
This rule allows trump Ace to be beaten by lowest trump card in a deck, so it's no longer an unbeatable super-card.
Trump Ace can still beat any card, including the card that beats it. Another card is placed face down under the visible trump.
When one of the players draws the visible trump card, the hidden card is revealed and determines the trump suit for the rest of the game.
It may then be drawn as normal. At the beginning of the game the whole of deck is distributed to the players, except one card to determine trump.
Players can change any two cards in their hand for any two cards in the talon before their turn.
Each player can do this only 3 times in the game.